About Luis
Luis has always worked towards a career in creative media. It just so happens that he gravitated towards games.
He has over 5 years of experience working in the games industry. He attributes his success to being able to work on well received games like WWE 2K19, A Hat in Time, and the MMO Shards Online.
Luis enjoys photography, working on cars, and continuing his quest for the best donut in LA.
on a helpful note:
It can sometimes be hard to get the feedback you need to grow as a developer. No one designs a game alone, and it’s hard to figure out where you can improve if you lack access to a community of like minded individuals who share a passion for games.
This was definitely my case for several years, and the solution also gave me the biggest leg up of my career: Mentorship. Mentors work, providing the necessary info and feedback beginners need to learn, grow, and find their place in the industry.
If you’re a student, hobbyist, or anyone looking for feedback or help, check out these resources:
the IGDA Scholars program
Pixelles at GDC
Me! at luisybj@gmail
Times i’ve spoken about games (And mentorship!)
I gave a talk to members of the GDC Conference Associate community on pivoting in your career, finding a place in games, mentorship, and any questions the wonderful attendees had for me.