Goldeneye: Source
Roles:
Level Designer, Scripter
Platform:
PC
Engine:
Source Engine / Hammer
Language:
C++, Lua
Team Size:
12
Designed new levels for play with various game modes.
Recreating levels from GoldenEye 64 and adapting them to the Source Engine
Scripting gamemodes to be used with current and upcoming maps in Lua
Scripting character interactions with the map (ie doors, ladders, collision, custom props) in Lua
Testing maps and reporting bugs found