Goldeneye: Source

Roles:
Level Designer, Scripter

Platform:
PC

Engine:
Source Engine / Hammer

Language:
C++, Lua

Team Size:
12

Designed new levels for play with various game modes.

  • Recreating levels from GoldenEye 64 and adapting them to the Source Engine

  • Scripting gamemodes to be used with current and upcoming maps in Lua

  • Scripting character interactions with the map (ie doors, ladders, collision, custom props) in Lua

  • Testing maps and reporting bugs found